SGDT 5013

Prepared by:
Azie Amira bt Ismail

Prepared for:
Dr. Abdul Halim Mohamed

Student

Student

Wednesday, 6 January 2016

Reading Strategies


























Poster

My own poster





Definition of Terms


Hardware
The physical components, peripherals, and equipment that comprise a computer system, as compared to the logical system software programs and routines that run the computer and the application programs that support the tasks of end users.

Technology
The purposeful application of information in the design, production, and utilization of goods and services, and in the organization of human activities.

Instructional technology
Instructional Technology (IT) is a field concerned with improving the efficiency and effectiveness of instruction involving: designing instruction (including all the phases of activity from needs assessment to evaluation) applying learning theory to instructional design.

Higher-level thinking
Higher-order thinking, known as higher order thinking skills (HOTS), is a concept of education reform based on learning taxonomies (such as Bloom's Taxonomy). The idea is that some types of learning require more cognitive processing than others, but also have more generalized benefits.

Troubleshooting
Troubleshooting is a form of problem solving, often applied to repair failed products or processes.

Leadership
The action of leading a group of people or an organization.

Survey
To ask ​people ​questions in ​order to ​find out about ​their ​opinions or ​behaviour.

Effectiveness
The degree to which something is successful in producing a desired result; success.

Collaborative
Produced or conducted by two or more parties working together.

Virtual

Having the essence or effect but not the appearance or form.

Tuesday, 5 January 2016

Cool Cartoons

My new experience to create and design cool cartoon using toondoo. 
Try to create your own cartoon at www.toondoo.com






LoTI: Level of Technology Implementation


introduction


  • In 1994, Dr. Christopher Moersch developed the Levels of Technology Implementation (LoTi) scale in an effort to accurately measure authentic classroom technology use.
  • This scale focuses on the use of technology as an interactive learning medium because this particular component has the greatest and lasting impact on classroom pedagogy and is the most difficult to implement and assess.
  • The challenge is not merely to use technology to achieve isolated tasks (creating a multimedia slide show, browsing the Internet), but rather to integrate technology in an exemplary manner that supports purposeful problem-solving, performance-based assessment practices, and experiential learning.



Levels of technology implementation 

1. Non-use
•A perceived lack of access to technology-based tools (computers) or a lack of time to pursue electronic technology implementation.
•Existing technology is predominately text-based (chalkboard, overhead projector).

2. Awareness
•The use of computers is generally one step removed from the classroom teacher.
•Computer-based applications have little or no relevance to the individual teacher's instructional program.

3. Exploration
•Technology-based tools serve as a supplement to existing instructional program (tutorials, educational games, simulations).
•The electronic technology is employed either as extension activities or as enrichment exercises to the instructional program.

4. Infusion
•Technology-based tools, including databases, spreadsheets, graphing packages, probes, calculators, multimedia applications, desktop publishing applications, and telecommunications applications, augment isolated instructional events.

5. Integration
a) Mechanical
•Technology-based tools are integrated in a mechanical manner that provides rich context for students' understanding of the pertinent concepts, themes, and processes.
•b) Routine
•Technology-based tools are integrated in a routine manner that provides rich context for students' understanding of the pertinent concepts, themes, and processes.

6. Expansion
•Technology access is extended beyond the classroom.
•Classroom teachers actively elicit technology applications and networking from business enterprises, governmental, research institutions, and universities to expand student experiences directed at problem solving, issues resolution, and student activism surrounding a major theme/concept.

7. Refinement
•Technology is perceived as a process, product (invention, patent, new software design), and tool to help students solve authentic problems related to an identified real-world problem or issue.
•Technology, in this context, provides a seamless medium for information queries, problem solving, and/or product development.



conclusion


•The LoTi implementation model focuses on the delicate balance between instruction, assessment, and the effective use of the available digital resources to increase the amount of h.e.a.t. while simultaneously improving student academic progress.





Artificial Intelligence (AI)


My newsletters is about artificial intelligence (AI) which is create by using Microsoft Office Publisher.




Beyond Hardware (Mind Map)


Using Existing Technology To Promote Higher-Level Thinking



Reference

Moersch, C., (2009). Beyond Hardware: Using Existing Technology To Promote Higher-Level Thinking. Daryaganj, Vinod Vasishtha.